literature

Karosth the White Champion

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Literature Text

Karosth the White Champion

Shark
Unique Hero
Champion
Hungry

5 Life
4 Move
1 Range
4 Attack
3 Defense

Large 6

120 Points

Water Enhancement
Only While Karosth the White Champion is on a water space
he has a move of 10. Karosth does not have to
stop his movement when he enters a water space.
When moving from a water space to a higher
elevation water space, Karosth may climb up to
7 levels in one move. This power is never negated.

Shark Bite
When Karosth the White Champion attacks an opponent's
figure and deals it a wound, roll the 20-sided dice.
If you roll 16 or higher, the attacked figure receives
2 more wounds.

Swallow
If an opponent's figure is destroyed as a result of
Shark Bite, remove up to 2 wounds from this card.
When I got the idea for shark-based HS figures, I just fell in love with the idea. So what did I do? I brainstormed a bunch!
Because Great Whites are sort of the preeminent shark, It makes sense to make one a Hero. This guy I see as a larger figure, with a sort of corally looking sword, a round shield, and the figure would be leaning forward, mouth wide to take a bite. Yummy...
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